Quick Overview
Job Description
We’re a games studio focused on building games that bring people together.
We believe that games that deliver the most fun-per-minute have the highest chance of success. We are a start-up and not a big company, which means we’re a bit scrappy but we’re resourceful, highly collaborative and focused on outcomes and shipping builds over process and meetings.
We aim to hire multi-talented individuals who can operate autonomously and at speed, with every role at the studio being hands-on working directly on our games.
Role Overview
We’re looking to bring on a level designer for a 6 month contract, with potential to extend further depending on how things go.
We’re looking for an experienced designer who can join our team and instantly hit the ground running, owning the level creation process from start to finish to deliver a suite of co-op challenge rooms that comprise physics based puzzles and combat that drive players to be creative with their problem solving.
These puzzle rooms will all be fed into a proc gen system that builds a ‘dungeon’ for players to traverse through. Helping to deliver a high quality proc gen system would be part of your role.
We’re looking to move fast so efficiency, clarity and trust all need to be high if we’re to hit our goals.
Key Responsibilities
- Deliver dozens of awesome challenge rooms to fill our game with content for launch - combining great design of puzzles, peril and combat scenarios.
- This in effect means being able to crank out 1-2 ‘rooms’ a day with confidence. We want to move fast, try out ideas not over design our content.
- Feed back & assist on a procedural ‘dungeon creation’ system that is capable of building environments of the correct complexity & scope.
- Work with engineering teams to build the functionality needed for different room designs.
- Ideating & implementing secrets, jokes & gimmicks that drive meme & viral potential within our players.
- 3+ years game design experience
- Shipped networked multiplayer titles
- Comfortable working in a small, fast-moving team
- Proficient with Unity & probuilder
- Passion for indie games and ‘friendslop’ titles
Please note: This is a 6 month contract, remote-working position, open to anyone within the UK.
Similar jobs
- LI
Senior AI Researcher
NewAuto ApplyLimbic
United Kingdom🇬🇧Hybrid16 hours agoDockerGCPSQL+14 - DE
Research Staff, Voice AI Foundations [UK - Remote]
NewAuto ApplyDeepgram
London🇬🇧Remote12 hours agoCloudflareDeep Learning - BO
Implementation Manager (UK)
NewAuto ApplyBobyard
United Kingdom🇬🇧£70k - £90k/yrRemote14 hours agoNLPSalesforceCRM+3 - AN

Research Office Coordinator
Auto ApplyAnthony Nolan
London🇬🇧£27k - £30k/yrHybrid4 days ago - ER
Graduate Consultant
NewAuto ApplyEvolution Recruitment Solutions
Birchwood, Warrington🇬🇧£26.5k/yrOn-siteYesterdayCold Calling - PL
AI for Good LCR Entrepreneur
NewAuto ApplyPublic Life
Liverpool🇬🇧On-site20 hours agoLESS - TE
Management Consulting, Head of AI and Technology
NewAuto ApplyTeneo external feed for LinkedIn
London🇬🇧HybridYesterdayBusiness DevelopmentGenerative AIPerformance Management+2 - LG
Waste Water Operative
Auto ApplyLanes Group
Leyland🇬🇧£34.8k - £35.6k/yrOn-site1 week agoAgileComplianceData Entry+1 - SO
Videographer
NewAuto ApplySomerce
London🇬🇧On-siteYesterdayAfter EffectsPremiere Pro - SC
2027 DMFI COO Intern
NewAuto ApplySchonfeld
London🇬🇧HybridYesterdaySQLNLPCompliance+4 - RE
Operations Associate, Temporary Part-Time - Covent Garden
NewAuto ApplyReformation
London🇬🇧HybridYesterdayInventory ControlSourcing - BE
Solution Consultant - R&D
NewAuto ApplyBenchling
London🇬🇧RemoteYesterdayAgile