Quick overview
Job description

Lakshya, a Keywords Studios company, in India is headquartered in Gurgaon and has a team of over 700 employees spread across studio facilities in Gurgaon, Pune and Seattle, and sales offices in San Diego and Tokyo. Setup in 2004, Lakshya has, over the last 20 years, created a reputation in the game development industry for being a highly talented and dependable game art studio. During this time, Lakshya has created art for over a hundred game titles, including hugely successful global hits such as Bloodborne, Dark Souls II, Just Cause 3, WWE 2K16, Uncharted 2, Farmville and Cityville. Lakshya’s senior team, which comprises of top-notch International and Indian talent, has a huge amount of experience of creating art for different game platforms and genres. Lakshya blends artistic creativity with strong process orientation in order to deliver best in class services. Lakshya works closely with NASSCOM to help in the growth of the game development eco-system in India.
For more info, please refer to https://lakshyadigital.com/
Role Overview:
Lakshya Digital is looking for a talented 3D Generalist to create high-quality game-ready assets across modeling, texturing, materials, lighting, and rendering. The ideal candidate should be comfortable working across multiple stages of the 3D production pipeline and delivering assets according to project requirements and quality standards.
- 2–5 years of experience in 3D art or game-asset production.
- Strong skills in Maya, 3ds Max, Blender, or an equivalent 3D package.
- Good understanding of modeling, topology, UV mapping, baking, texturing, and PBR materials.
- Working knowledge of Substance Painter and/or Substance Designer.
- Familiarity with Unreal Engine and/or Unity.
- Ability to create optimized assets for real-time use.
- Strong artistic sense, attention to detail, and understanding of form, proportion, and composition.
- Good communication, teamwork, and time-management skills.
Bonus Skills (Nice to Have)
- Experience with ZBrush, Houdini, Marvelous Designer, SpeedTree, or Photoshop.
- Knowledge of shaders, lighting, VFX, rigging, or animation.
- Experience with Perforce, Git, or another version-control system.
- Experience working on AAA, PC, console, or mobile game projects.
- A diploma or degree in Fine Arts, 3D Design, Animation, or a related field.
Key Responsibilities
- Create 3D models for characters, environments, props, vehicles, or other game assets.
- Produce clean UVs, textures, materials, and optimized game-ready assets.
- Prepare high-poly and low-poly models, baking maps and creating PBR textures.
- Integrate and validate assets in Unreal Engine and/or Unity.
- Support lighting, rendering, look development, and scene presentation when required.
- Follow project specifications, naming conventions, style guides, and deadlines.
- Troubleshoot asset issues related to topology, UVs, materials, shaders, and engine integration.
- Work closely with artists, leads, technical artists, and production teams.
What We Offer
- Opportunity to work on high-quality game projects.
- Collaborative environment with global game-development teams.
- Competitive compensation and performance-based benefits.
- Learning and career-growth opportunities.
Role Information: EN
Studio: Lakshya
Location: Asia Pacific, India, Haryana
Area of Work: Art Services
Service: Create
Employment Type: Full Time
Working Pattern: Onsite
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