Quick Overview
Seniority
Mid Senior
Employment type
Full Time
Work mode
Hybrid
Location
Cambridge / Hybrid, United Kingdom
Posted
7 weeks ago
COBRA
Job Description
Frontier is an independent video game developer and publisher, crafting immersive gaming experiences with fun gameplay and unparalleled artistic quality. Renowned for its iconic creative management simulation games, Frontier captivates players worldwide with immersive and authentic game worlds. The modern studio is located in the vibrant technology hub of Cambridge (UK). The talented team at Frontier are dedicated to nurturing our existing portfolio and delivering our exciting future roadmap.
This role is offered on a full in-studio basis or a hybrid basis (minimum 3 days per week in the studio). We can provide a comprehensive relocation support package as part of any offer, should you need to relocate.
WHAT’S THE ROLE?
Our Shared Technology Group (STG) is primarily responsible for developing and maintaining our in-house engine Cobra. They also serve as a group of domain experts to advise game teams on technical problems, best practice and use of Cobra for their games.STG Tools are responsible for the custom tools associated with the Cobra engine, working closely with programmers and content creators to understand and influence how assets are built, how the runtime game uses them, and what processes are used to create our games.
As part of STG Tools you will develop and support Cobra with cross-project and project-specific tools and processes. You will contribute ideas for how to extend Cobra to deliver great workflows for content creators working on game teams, and collaborate with other programmers within STG and within projects to determine how the tooling and runtime components fit together. As an experienced specialist STG Tools programmer you will focus your efforts on tools development and assist specialists in other areas to understand the code they develop to complement those tools.
You will work closely with the STG Tools User Experience (UX) team to design our tools and workflows and with a Technical QA team to maintain stability.
You will contribute directly to Cobra and its supporting pipelines, take ownership of proprietary tools used with Cobra-based games, and promote best-use of existing tools for game development.
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