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Lead Audio Engineer

OSI Engineering, Inc.United States🇺🇸United StatesPosted 6 Jul 2026

Quick Overview

Salary
$300k - $400k/yr
Work Type
Hybrid
Level
Mid Senior

Job Description

You will own the wearable audio system end-to-end, from distributed microphone arrays and DSP to wake-word, beamforming, spatial audio, and open-ear speaker output. The first device includes multi-mic capture, on-device processing (AEC, noise suppression, DOA, wake-word), and Class-D–driven speakers. Audio is central to the product experience.

What You’ll Do

•    Own the audio system end-to-end — microphone selection and placement, audio acquisition architecture, DSP pipeline, wake-word, beamforming, AEC, noise suppression, spatial speaker output.
•    Drive part selection and benchmarking across the audio chain — microphones, audio DSPs and AFEs, Class-D amplifiers, speakers — with second-source planning.
•    Specify the electrical and acoustic interfaces audio needs from the rest of the system, and partner with the EE lead on layout and the FW lead on runtime hosting.
•    Drive the on-device DSP that runs in real time alongside the rest of the platform — algorithm design, latency and CPU budgets, training data, metric tuning.
•    Validate the spatial mic array for direction-of-arrival accuracy, speech enhancement in noise, and wind robustness across realistic wear scenarios.
•    Define the wake-word strategy — keyword choice, training data, on-device engine, false-accept and missed-trigger budgets — and own the experience users hit when they say it.
•    Partners with the product design lead on acoustic detailing — microphone ports, mesh, wind shielding, speaker housings, leakage.
•    Partner with the reliability lead on component-level reliability for the audio chain — transducer durability, sweat and humidity resistance, AFE and amplifier qualification.
•    Ship the product by the end of year and help build the audio team and our cloud-side voice processing capability.

Responsibilities:
•    10+ years of audio engineering, with at least one shipped consumer product
•    where you owned a multi-microphone voice system end-to-end.
•    Deep expertise in voice DSP — beamforming, AEC, noise suppression, direction-of-arrival on multi-microphone arrays.
•    Proven track record shipping wake-word or always-on voice activation at consumer scale, including data collection and metric tuning.
•    Experience designing real-time DSP pipelines on constrained MCUs — not just plugin-based desktop work.
•    Strong acoustic engineering instincts — microphone selection, port design, housing acoustics, wind, occlusion, body coupling.
•    Direct experience driving audio component selection and benchmarking with second-source planning.

Preferred Skills: 
•    Deploying audio DSP, wake-word, or speech models on dedicated low-power AI accelerators.
•    Experience with leading on-device wake-word engines.
•    Multi-channel audio DSPs and Class-D amplifier design.
•    Spatial audio rendering — HRTF, panning, head-tracked binaural.
•    Cloud STT pipelines and end-to-end voice UX latency budgets.

Submit resume to

Mario Ruiz
x105

Type: Fulltime
Location: Palo Alto, CA (Hybrid Schedule)
Salary Range: $300k - $400k/y (DOE)

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