Why this role stands out
Launch your career at the world-renowned Insomniac Games, where you will gain hands-on experience by collaborating with industry experts to bring immersive characters and worlds to life. This hybrid role is perfect for a creative animator eager to sharpen their technical skills within a supportive, high-impact studio environment. Apply today to start building your professional legacy in game development.
Quick overview
Job description
Job ID: R-125851
Role Summary:
Join the animation team at Insomniac Games and gain hands-on experience creating animations that bring characters and game worlds to life.
As an Animation Intern, you'll work alongside experienced animators and content creators to develop animations for in-game characters, props, and cinematics. You'll contribute to game production projects while learning the techniques and tools used to create engaging gameplay experiences.
This internship offers the opportunity to strengthen your animation skills, receive guidance from experienced team members, and gain practical experience in a collaborative game development studio.
What You’ll Be Doing:
- Create a variety of animations for in-game characters, props, and cinematics that contribute to game development projects.
- Support the animation team with assigned tasks, including animation development and bug fixing.
- Learn and apply new animation techniques and tools to bring characters to life.
- Collaborate with experienced animators and content creators across the studio to develop and refine animation work.
- Gain hands-on experience with animation workflows and game production while strengthening your artistic, technical, and collaborative skills.
What We’re Looking For:
- Currently pursuing a Bachelor's degree in Computer, Traditional, or Experimental Animation. Students majoring in Art, Illustration, or Graphic Design with animation experience will also be considered.
- Six to twelve months of related experience and/or training is beneficial but not required for currently enrolled students.
- A creative, self-motivated, and responsible approach to learning and completing assigned work.
- Passion for video games and animation, with a willingness to learn new techniques and contribute to team projects.
- Introductory 3D animation experience, drawing skills and previous experience with Maya are preferred.
Eligibility
- Students with expected graduation between May 2026 and December 2029 from an accredited university. Undergraduate
- Able to work during one of the following periods: May 17th - August 6th or June 14th - September 3rd. Relocation assistance is available for eligible candidates.
- Must be available for the entire 12-week internship period.
At this time, SIE will only consider applicants who are authorized to work for any employer in the United States and who will not require work visa sponsorship from SIE now or in the future to maintain their authorization to work in the United States.
Our intern positions offer a fixed hourly pay rate. Please note that the pay rate is exclusive to the internship period and may not reflect what pay may look like following the completion of an internship.
At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
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