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Product Designer

PaperAustralia🇦🇺AustraliaPosted 7 Oct 2026

Quick Overview

Seniority
Mid Senior
Employment type
Full Time
Work mode
Remote
Location
Australia

Job Description

We're opening new design roles on the product team: Product Designer and Design Engineer, to share our quest for building an exceptional tool that designers love.

Hi! I'm Vlad, the founding designer at Paper .

I'm excited to share that we are opening up new principal-level roles on the productteam: Product Designer and Design Engineer, to join us on our quest to build a beautiful, open, fast, collaborative tool that designerslove.

About us

Good design is at the center of Paper . We started Paper not even two years ago because we love the design space, and there's a special satisfaction in building a tool you're excited to use yourself everyday.

Today, we are incredibly grateful for the momentum: growing revenue, world-class companies asking us to be a bigger part of their workflows, an unusually strong fan base, and a top-tier group of investors behind us, suchas Accel , Basecase , and ICONIQ .

Paper is already used by designers in production at our favoritecompanies:

Roles and requirements

Both roles are principal-level: an extensive body of work and recognition in the industry isexpected.

Product Designer
  • Exceptional generalist with a home base in product design, plus a track record of creating striking visual design and buildingbrands
  • Able to lead and direct design work across the company while still being an individual product design contributor on criticalprojects
  • Expansive knowledge of creative tools andworkflows
  • Problem-solving mindset; you are allergic tocomplexity
  • Excited about getting technical and working withengineers
  • Obsessive about details without losing sight of the biggerpicture
  • Able to design and implement complex UI features fromscratch
  • Impressive history of both design and engineeringwork
  • Unmatched attention to detail and fineinteractions
  • Comfortable working with very few third-partylibraries
  • Skilled at UI performance, helping us hit our 120 fpstarget
Values
  • Highest agency and motivation: startups are hard, we show up every day and makeprogress
  • Nothing's off limits: you see what needs to happen and you help make ithappen
  • Always improving: you love analyzing prototypes in a group and helping each other ship qualitywork
  • High velocity: we ship to production many times perweek
What we offer

You'll have everything to do your best work: great tools, a generous budget for your gear, and flexible hours. Our team is fully remote, with team members across the Americas, Europe, and Australia, and a yearly team get-together to enjoy each other'scompany.

We're also pretty small-right now, it's just 12 of us. Each of us values the freedom and leverage that comes from being in a small team, and it's a culture we willmaintain.

Being at an early-stage startup you also get meaningful equity in thecompany.

  • Take-home and/or a 1-2 week paid trialproject

The objective of the trial project is to ship a complete feature for Paper , working and communicating with the team directly in Slack and GitHub as a regular member. We will be flexible about how the trial project is arranged according to youravailability.

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