
Systems Architect – Gaming & Emerging Technologies Integrator with Security Clearance
Why this role stands out
Step into this pivotal role at Threat Tec, where you will shape the future of Army training by integrating cutting-edge gaming and simulation technologies into high-impact defense solutions. This hybrid position is perfect for a visionary architect who thrives on bridging the gap between emerging tech and strategic mission success, offering you unparalleled professional growth and the chance to influence critical national security initiatives. Apply today to lead innovation at the forefront of the industry and advance your career in a dynamic, high-stakes environment.
Quick overview
Job description
Threat Tec, LLC is an integrated technology and services company serving defense and commercial customers. We design, deliver, and sustain training, readiness, and mission-support solutions that combine people, process, and technology to improve preparation, decision-making, and operational performance.
About the Role Threat Tec is seeking a Systems Architect – Gaming & Emerging Technologies Integrator to support the U.S. Army Future Training Directorate (FTD) in Orlando, Florida. You will provide information systems architecture and data-driven technical advice to FTD leadership and lead science and technology activities in the Technical Integration Facility, finding advanced commercial and academic technology that can transfer into the Army's future training environment.
Key Responsibilities
- Provide information systems architecture, designs and data-driven technical advice to FTD leadership.
- Lead information-systems science and technology activities in the Technical Integration Facility.
- Engage with industry and academia to identify and assess gaming, simulation and emerging technologies for transfer into the future training environment.
- Maintain architecture baselines and technical documentation for experiments and demonstrations.
- Support demonstrations and evaluations of prototype technologies. Minimum Qualifications
- U.S. citizenship.
- Active DoD SECRET clearance (must be active at start).
- Master's degree in a related field and 10+ years of relevant experience. Equivalent combinations of education and experience will be considered.
- Experience in systems or enterprise architecture for DoD or complex technical programs.
- Experience with game engines, simulation or extended reality (for example, Unreal Engine, Unity, VBS).
- Ability to translate emerging technology into clear recommendations for senior leaders.
Preferred Qualifications
- Experience with model-based systems engineering (Cameo / UAF or SysML).
- DoDD 8140.01 compliant certification.
- Experience with the Synthetic Training Environment, One World Terrain or Army M&S programs.
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