Why this role stands out
Elevate your career at Sony Pictures Imageworks by developing cutting-edge tools that power world-class animation in a collaborative, supportive environment that offers excellent benefits and the flexibility of a hybrid work schedule. This role is perfect for a talented technical developer who thrives on solving complex production challenges and wants to make a significant impact within a renowned, industry-leading studio. Apply today to join a creative team where your skills will be valued and your professional growth is a top priority.
Quick overview
Job description
Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation.
Sony Pictures Imageworks Canada Inc.
658 Homer Street., Suite 405, Vancouver, BC, V6B 2R4
Project based, Full Time
Language in work environment - English
Benefits per company policy: include healthcare, tuition reimbursement, RRSP's, Sick and Vacation leave, standard increases as applicable
Sony Imageworks Vancouver is seeking Pipeline TDs!
Creates, develops, and refines all technical aspects of the animation production pipeline. This entails developing and supporting procedures and tools to allow for a streamlined and efficient pipeline consisting of character rigging, character animation, simulation, props, layout, cameras, plates, geometry conversions, general shot asset management and approval processes.
Managing complex scene dependencies across multiple departments. Familiarity with automated publishing, data validation, and efficient scene organization techniques is highly desirable.
The candidate is accountable for meeting schedules and show deadlines. Interacts with production, supervisors, and team/peers in order to problem-solve and share information related to show/assigned tasks. Must be able to decipher as well as follow through on work in progress, dailies, briefings/notes, and feedback.
Successful candidates should be able to work efficiently as part of a team or independently to determine various pipeline solutions.
Qualifications:
- Strong knowledge of Maya and Python programming.
- Experience creating user interfaces with PyQt/PySide.
- Experience with C++ is a plus.
- Knowledge of the Linux operating system.
- Understanding of the git version control system.
- Familiarity with Katana, Unreal, Houdini, and/or USD is a plus.
- Most desired: 2-year diploma or 1-year certificate, however a minimum of 2–3 years of relevant experience may be accepted.
- Experience working on CG and VFX productions.
Extra Qualifications:
Unreal Engine:
Understanding of Unreal scene management, sequencer-based operations, data exchange between DCCs (Maya/Unreal), and experience supporting visualization workflows within Unreal. Knowledge of USD-based integration, Blueprint scripting within Unreal environments is a strong plus.
The anticipated base salary for an Associate position is $25.96 to $34.62/hr and for an Intermediate position is $36.06- 48.08/hr. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP's, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.
We value unique perspectives, and want diverse, unique talent to work with us. We encourage candidates from all identities to apply.
*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.
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