Why this role stands out
Elevate your career at Sony Pictures Imageworks by crafting world-class digital effects in a dynamic, collaborative environment that offers competitive compensation and excellent benefits. This hybrid role is perfect for a creative problem-solver with Houdini expertise who thrives on technical challenges and wants to contribute to industry-leading cinematic storytelling. Apply today to bring your artistic vision to life at one of the most prestigious studios in the world.
Quick overview
Job description
Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation.
Sony Pictures Imageworks Canada Inc.
658 Homer Street., Suite 405, Vancouver, BC, V6B 2R4
Project based, Full Time
Language in work environment - English
Benefits per company policy: include healthcare, tuition reimbursement, RRSP's, Sick and Vacation leave, standard increases as applicable
Sony Imageworks Vancouver is seeking FX Artists!
Responsibilities
Designs, creates and animates digital effects elements and methodology for computer generated FX animation. Typically creates elements, effects, pipelines, tools and techniques that reflect physical dynamics of natural phenomena (e.g., fire, smoke, water, bubbles, lava, dust, etc.) to create a believable world for the story. Accountable for meeting productivity and quota targets to ensure show/ client deadlines are met. Artists must be able to develop solutions and techniques that meet art/ technical direction. Participate in dailies, rounds, team reviews of work in progress. Interact with production, supervisors and team/peers in order to problem solve and share information related to show/ assigned tasks. Must be able to decipher as well as follow through on shot turnovers, dailies, briefings/ notes and feedback. Successful candidates should be able to work efficiently as part of a team or independently to determine the various design solutions.
Qualifications:
Ability to create multiple types of digital effects from simple to moderately difficult. Comprehensive knowledge of Houdini and techniques used to create stunning effects. General knowledge of vex, shading, lighting and rendering. Attention to detail and a strong eye of behavior and movement relating to physical simulation in computer graphics. Working knowledge of Linux based operating system. Have worked on feature films or equivalent experience and are comfortable working within an FX pipeline. Familiarity with Katana, Nuke and python a plus.
The anticipated base salary for an Associate position is $26.49 to $36.35/hr and for an Intermediate position is $36.06 - $48.08/hr. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP's, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.
Please note that you must be able to provide a demo reel that illustrates your relevant artistic and technical experience that also includes the nuances for this specific role.
We value unique perspectives, and want diverse, unique talent to work with us. We encourage candidates from all identities to apply.
*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.
Similar jobs
- UB
Animateur-trice jouabilité sénior - [March of Giants]Recently posted Auto Apply
Ubisoft · Montreal, QC · On-site 🇨🇦
Unreal EngineVueTechnologySalary not listed - UB
Animateur-trice jouabilité sénior (PNJ) - [Far Cry]Recently posted Auto Apply
Ubisoft · Montreal, QC · On-site 🇨🇦
VueTechnologySalary not listed - RF
Senior Animation Artist - Temporary ContractRecently posted Auto Apply
Rodeo FX · Montreal, QC · On-site 🇨🇦
RecruitingDiversity & InclusionSmartRecruiters+1Salary not listed - UB
Créateur.rice de systèmes animables (Rigger Sénior) - [Rainbow Six Siege]Recently posted Auto Apply
Ubisoft · Montreal, QC · On-site 🇨🇦
PythonVueTechnologySalary not listed - UB
Animateur·trice technique sénior - [March of Giants]Recently posted Auto Apply
Ubisoft · Montreal, QC · On-site 🇨🇦
PythonUnreal EngineVueTechnologySalary not listed - UB
Animateur-trice jouabilité sénior (première personne) - [Far Cry]Recently posted Auto Apply
Ubisoft · Montreal, QC · On-site 🇨🇦
VueTechnologySalary not listed - UB
Animateur-trice jouabilité sénior - [Rainbow Six Siege]Recently posted Auto Apply
Ubisoft · Montreal, QC · On-site 🇨🇦
VueTechnologySalary not listed - UB
Senior Cinematic AnimatorRecently posted Auto Apply
Ubisoft · Toronto, ON · On-site 🇨🇦
TechnologyC$85k - C$105k/yr - BH
Technical Animator - 7 Days to Die - Internship Winter 2027 | Animateur·trice technique - 7 Days to Die - Stage Hiver 2027 Auto Apply
Bhvr · Montreal · Hybrid 🇨🇦
ChefPythonUnitySalary not listed - CC

Senior Technical AnimatorRecently posted Auto Apply
Cloud Chamber · Montréal · Hybrid 🇨🇦
ArticulateUnreal EngineSalary not listed - 2K

Senior Technical AnimatorRecently posted Auto Apply
2K · Montréal · Hybrid 🇨🇦
ArticulateUnreal EngineSalary not listed - RF
Artiste Animateur Senior - Contrat TemporaireRecently posted Auto Apply
Rodeo FX · Montreal, QC · On-site 🇨🇦
VueSmartRecruitersYouTubeSalary not listed