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UI Programmer

Frima StudioQuébec, QUEBEC🇨🇦Canada

Quick overview

SeniorityMid Senior
Employment typeFull Time
Work modeHybrid
LocationQuébec, QUEBEC, Canada
ScrumC++Unreal Engine

Job description

Ready to level up in your career? 

Frima is looking for an Unreal Programmer with a UI-focused expertise to help its game development team to reach the next level. 

We are Frima, a video game development studio based in Quebec City and Montreal for over 20 years, bringing together hundreds of passionate talents united by a single ambition: to create unforgettable games across all platforms.

 

We take care of our people

  • 4.5-day workweek, year-round. (Friday afternoons off);
  • Truly flexible work arrangements: 100% remote, hybrid, or 100% in-office—the choice is yours;
  • Up to 7 weeks of vacation per year, sick days, and personal days: your well-being matters to us.
  • Comprehensive group insurance coverage starting the day you join;
  • A contribution to your RRSP;
  • A $400 allowance for purchasing ergonomic equipment;

 

Life at the studio

  • Access to chair massages, fresh fruit and snacks, a gym, sports activities, and more;
  • Regular presentations on projects and new developments: we keep our team informed about what’s happening at Frima;
  • Close-knit, supportive, and inclusive teams—even when working remotely!
  • Come discover the rest for yourself!

What your weeks are going to look like

  • Work closely with the UI/UX team to integrate game interfaces (menus, HUDs, loading screens, etc.) into Unreal Engine;
  • Participate in code reviews with various team members;
  • Identify and resolve performance issues related to UI rendering, GPU/CPU profiling, and memory management;
  • Develop modular and reusable user interface systems using Slate, UMG, Blueprints, and C++;
  • Collaborate with designers and technical artists to improve UI tools and pipelines;
  • Document the work performed and contribute to the standardization of UI practices within the project;
  • Actively participate in daily Scrum meetings and sprint reviews.

What we're looking for

  • Bachelor’s degree in computer science or a related field, combined with experience deemed equivalent;
  • More than five (5) years of experience as a video game programmer, including at least 1 year with Unreal Engine (4 or 5);
  • Good understanding of the UMG system, the Slate Framework, and the Blueprint/C++ workflow;
  • Strong knowledge of C++;
  • Experience participating in the full development cycle of a mobile game (a significant asset);
  • Willingness to travel internationally as needed;
  • Excellent command of French and English (written and spoken). English skills are required to perform the job, as we collaborate with English-speaking partners.


 

What we value in our team

  • Proactivity, independence, resourcefulness, attention to detail, and the ability to work well in a team;
  • Diplomacy, patience, organization, and thoroughness;
  • Willingness to question assumptions;
  • Commitment to a job well done and adherence to deadlines.

Come and make a difference with us! 

 

Please note that only selected applicants will be contacted.

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