Remote Game Engineer: Voxel Engine (Java)
Why This Role Stands Out
As a Remote Game Engineer specializing in voxel engines, you'll have the exciting opportunity to build and shape a custom game engine from its foundation, directly impacting its architecture and tooling. This role is perfect for a mid-senior Java developer with a passion for graphics and performance optimization who thrives in a collaborative, remote environment where innovation is encouraged. Apply now to contribute to an ambitious project and grow your expertise in cutting-edge engine development.
Quick Overview
Job Description
Triwill Group is seeking a Game Developer - Voxel-Based Engine (Java) based in Australia. You will build and evolve a custom voxel-based game engine from the ground up, tackling graphics-heavy, low-level code and performance optimization.
Working remotely with a distributed team, you will influence core engine architecture and internal tooling, contributing to an ambitious project where experimentation and engineering excellence are valued.
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