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Graphics Emulation Test Bench and Infrastructure Architect

Apple, Inc.Austin, TX🇺🇸United StatesPosted 12 Aug 2026

Quick Overview

Work Type
Hybrid
Level
Mid Senior

Job Description

Do your life's best work here - with the whole world watching. At Apple, new ideas and complex challenges have a remarkable ability to transform into phenomenal products, services, and customer experiences in a relatively short period.

Join Apple's GPU team and contribute to the creation of graphics processing technology that powers millions of devices worldwide. As part of our growing team, you'll work on pre-silicon validation of cutting-edge GPU microarchitectures, spanning from mobile devices to high-performance computers. Your role will involve exploring the intricate architectural details that drive exceptional graphics performance. Together, we'll empower our customers to enjoy all the features they love on their devices!

Description

As a Graphics Emulation Test Bench and Infrastructure Engineer in Apple's GPU Design Verification and Validation organization, you'll ensure our complex GPU designs and software meet Apple's quality standards through comprehensive hardware/software platform testing. Working with the complete software stack, you'll validate designs that enable seamless execution of demanding graphics workloads. You'll be responsible for supporting functional verification, power and performance analysis, implementation, and Silicon validation by building emulation models, running both synthetic and real-world test cases on those emulation models, debugging and resolving issues, reporting status, and driving emulation and acceleration solutions from concept to Silicon. Your strong test bench knowledge and a solid foundation in verification methodology will be leveraged to create high-quality reusable test bench components and environments used to run complex tests.

Minimum Qualifications

BS + 10 years of relevant experience

Experience with complex bus protocols such as PCIe and AXI

Experience in profiling and optimizing test bench components

Experience with CPU and/or GPU architecture and micro architecture

Experience with DPI/transactors

Experience in writing behavioral and synthesizable RTL (SystemVerilog/Verilog)

Experience with programming in one or more of the following languages: C/C++, Perl, Ruby, Python

Preferred Qualifications

Demonstrated technical leadership in the area of test benches, emulation, and/or simulation

Excellent planning, collaboration, and communication abilities

Demonstrated ability to build emulation models, run tests on emulation machines, and debug issues in a schedule-oriented silicon design project with competing priorities

Ability to debug hardware issues from waveforms

Ability to interface emulation hardware with virtual systems, simulation environment, and silicon validation

Experience with DPI/transactors

Graphics knowledge; 3D graphics pipeline, OGL/OCL programming

Ability to collaborate under tight schedules

Excellent planning, collaboration, and communication abilities

Demonstrated ability to build simulation models, run tests, and debug issues in a schedule-oriented silicon design project with competing priorities

Excellent planning, collaboration, and communication abilities

Ability to collaborate under tight schedules

Skills

Ruby
C++
Perl
Python
Verilog

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