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SoC QoS/Fabric Performance Engineer, Platform Architecture
Apple, Inc.Austin, TX🇺🇸United StatesPosted 12 Aug 2026
Why This Role Stands Out
You will play a pivotal role in shaping the architecture of Apple's future SoCs, driving critical improvements in performance and power for groundbreaking products. This hybrid role is perfect for a motivated engineer with C++ and computer architecture expertise who thrives on in-depth problem-solving and impactful innovation. Embrace this opportunity to contribute to cutting-edge technology and advance your career within a world-renowned company.
Quick Overview
Work Type
Hybrid
Level
Mid Senior
Job Description
Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish!
In this role, you will be a member of the Platform Architecture team, working with hardware and software engineering groups to shape the architecture of Apple's future System-on-Chips (SoC). We are seeking an energetic and highly motivated SoC performance engineer to drive development of our on-chip communication interconnect and memory Quality-of-Service features.
Description
You will help create a full-chip C++ simulator for iPhone/iPad/Mac/Watch SoCs. You will model new, emerging workloads such as Augmented Reality (AR) and Machine Learning (ML). You will use these models to study a range of performance and power trade-offs in our SoCs. Your work will be highly visible and critical for driving architecture improvements in Apple's future products.
Minimum Qualifications
BS degree
C++ programming experience
Coursework and/or experience in computer architecture and the HW/SW stack
Coursework and/or experience with performance modeling and debugging
Preferred Qualifications
10+ years of relevant experience
Examples of substantial HW or SW projects brought to completion
Coursework and/or practical experience with scripting for automation and data visualization
Coursework and/or practical experience with network-on-chip architecture and design is a big plus
Ability to study a problem in depth, design experiments, analyze data, and present results
Experience with Cellular/5G modem architecture
Communication and documentation skills
In this role, you will be a member of the Platform Architecture team, working with hardware and software engineering groups to shape the architecture of Apple's future System-on-Chips (SoC). We are seeking an energetic and highly motivated SoC performance engineer to drive development of our on-chip communication interconnect and memory Quality-of-Service features.
Description
You will help create a full-chip C++ simulator for iPhone/iPad/Mac/Watch SoCs. You will model new, emerging workloads such as Augmented Reality (AR) and Machine Learning (ML). You will use these models to study a range of performance and power trade-offs in our SoCs. Your work will be highly visible and critical for driving architecture improvements in Apple's future products.
Minimum Qualifications
BS degree
C++ programming experience
Coursework and/or experience in computer architecture and the HW/SW stack
Coursework and/or experience with performance modeling and debugging
Preferred Qualifications
10+ years of relevant experience
Examples of substantial HW or SW projects brought to completion
Coursework and/or practical experience with scripting for automation and data visualization
Coursework and/or practical experience with network-on-chip architecture and design is a big plus
Ability to study a problem in depth, design experiments, analyze data, and present results
Experience with Cellular/5G modem architecture
Communication and documentation skills
Skills
5G
Machine Learning
C++
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