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Software Engineer, AirPlay 3rd Party
Apple, Inc.San Diego, CA🇺🇸United StatesPosted 12 Aug 2026
Quick Overview
Work Type
Hybrid
Level
Mid Senior
Job Description
At Apple, individual talents converge around a shared commitment to excellence. Every new product and service we deliver reflects the strength of ideas refined through collaboration. This is possible because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It's the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. Here, you will not simply become part of our organization, you will be part of shaping it.
Media, Graphics and Compute Technology (MGC) provides the media and graphics foundation across all of Apple's innovative products, including iPhone, iPad, Apple Watch, Apple Vision Pro, AirPod and Mac. The Streaming Media Engineering team within Mdelivers the technology that powers the media playback experience on both 1st party and 3rd party devices via AirPlay. We are looking for a highly motivated software engineer to support us in the design and development of our next generation of AirPlay Experience across the Apple Ecosystem.
Description
The Streaming Media Engineering team is seeking a talented and motivated senior media application engineer to help lead the design and implementation of AirPlay on third-party devices. You will work cross-functionally with a wide range of design and engineering teams to develop new features and APIs for adoption by third-party partners. You will take technical ownership across key areas of the team's work, collaborating closely with engineering and the design teams to deliver polished, high quality AirPlay experience that reach billions of customers globally.
Minimum Qualifications
BS or MS in CS/CE or equivalent, and 8+ years of programming experience, with demonstrated proficiency across C/C++, Objective-C, and JavaScript.
Excellent communication and collaboration skills
Demonstrated technical leadership experience.
Strong problem-solving and critical thinking skills.
Actively uses GenAI tools (code assistants, agents) in daily engineering workflow.
Preferred Qualifications
Experience with audio and video codecs such as H.264/HEVC/AAC/AV1.
Experience with networking protocols.
Knowledge of adaptive streaming technologies such as HLS or DASH.
Experience using HTML5 based video playback technologies such as MSE and EME.
Experience with mobile devices, embedded devices, and media players.
Media, Graphics and Compute Technology (MGC) provides the media and graphics foundation across all of Apple's innovative products, including iPhone, iPad, Apple Watch, Apple Vision Pro, AirPod and Mac. The Streaming Media Engineering team within Mdelivers the technology that powers the media playback experience on both 1st party and 3rd party devices via AirPlay. We are looking for a highly motivated software engineer to support us in the design and development of our next generation of AirPlay Experience across the Apple Ecosystem.
Description
The Streaming Media Engineering team is seeking a talented and motivated senior media application engineer to help lead the design and implementation of AirPlay on third-party devices. You will work cross-functionally with a wide range of design and engineering teams to develop new features and APIs for adoption by third-party partners. You will take technical ownership across key areas of the team's work, collaborating closely with engineering and the design teams to deliver polished, high quality AirPlay experience that reach billions of customers globally.
Minimum Qualifications
BS or MS in CS/CE or equivalent, and 8+ years of programming experience, with demonstrated proficiency across C/C++, Objective-C, and JavaScript.
Excellent communication and collaboration skills
Demonstrated technical leadership experience.
Strong problem-solving and critical thinking skills.
Actively uses GenAI tools (code assistants, agents) in daily engineering workflow.
Preferred Qualifications
Experience with audio and video codecs such as H.264/HEVC/AAC/AV1.
Experience with networking protocols.
Knowledge of adaptive streaming technologies such as HLS or DASH.
Experience using HTML5 based video playback technologies such as MSE and EME.
Experience with mobile devices, embedded devices, and media players.
Skills
Objective-C
C++
JavaScript
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