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Senior/Staff Software Engineer – Game Recording

Generalintuition MedalNew York City🇺🇸United StatesPosted Sep 29, 2026

Why this role stands out

Join a high-growth, industry-leading team at a $6.2B valuation company where you will architect core recording technology and mentor others to build robust, scalable gaming solutions. You will thrive in this role if you are a collaborative systems thinker who enjoys tackling complex C# and .NET challenges to shape the future of gameplay capture. Apply today to make a massive impact on a platform used by millions while advancing your career at the frontier of action models.

Quick overview

SeniorityMid Senior
Employment typeFull Time
Work modeOn Site
LocationNew York City, United States
Posted3 weeks ago
GitC#.NETC++GitHub ActionsJavaTerraformReact

Job description

About The Company

General Intuition is the frontier lab for acting in space and time. We build large action models and world models that can perceive, predict, and act across virtual and physical environments. General Intuition builds on the strength of Medal, the world's largest and fastest-growing platform for gaming clips, where millions of gamers capture, share, and discover new games every year. We've raised over $650M from Khosla, GC, Valor, and Point72 since October 2025, and recently closed our latest round at a $6.2B valuation.

The Role

You'll join the Recorder team as a senior engineer and work on the core of Medal: the software that captures, encodes and records gameplay on our users' machines, including game integrations that power features like auto clipping.

Engineers from other teams (Game Integrations, Front End and interns) regularly contribute to the recorder codebase, so a big part of this role is making that safe and easy. You'll design and architect solutions a team can maintain, set up guardrails and best practices, and help the codebase mature so anyone can make changes cleanly and with confidence.

This is hands-on work across the recorder stack: capture, hooks, encoding and game integrations. We want someone who likes working across the whole system and sharing what they know, not someone who owns one silo.

What We're Looking For

  • Confident using C#, .NET Framework, and win32 in performance-critical contexts

  • Proven software engineering expertise: you've built maintainable, extensible systems

  • A collaborative, team-first mindset: you share knowledge, pair with others and help the team avoid single points of failure

  • Result-driven: everything we do is driven by the metrics and performance of the feature, we move fast and ship regularly

  • Gaming: a passion for games and gaming communities, and a user of Discord and other gaming products

  • In-person: we're hiring in NYC to work alongside the product team, 5 days a week in the office

  • Great to have

    • C/C++

    • Graphics APIs e.g. DX11, DX12 and Vulkan

    • Reverse engineering, hooking/injection, modding

    • Game engines

Our Stack

Our team works primarily in C#, .NET Framework, C++, and GitHub actions.

We collaborate closely with our sister teams: front end (Electron/React), back end (Java), and infrastructure (Terraform).