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Core Audio System Software Engineer
Apple, Inc.Cupertino, CA🇺🇸United StatesPosted 12 Aug 2026
Quick Overview
Work Type
Hybrid
Level
Mid Senior
Job Description
Imagine what you could do here at Apple. Every day, bold ideas become extraordinary products, services, and customer experiences faster than anywhere else in the world. We are looking for passionate, dedicated individuals who bring both technical depth and creative thinking to their work.
The Audio and Media Technologies (AMT) team sits at the heart of audio, video, and graphics support across Apple's most innovative products, including HomePod, AirPods, iPhone, iPad, Apple Watch, and Apple TV.
Our Audio team provides the foundational audio infrastructure that powers technologies such as FaceTime, Camera, AirPlay, Siri, Pro Audio, Streaming, and Music playback. The work you do here will be heard by hundreds of millions of people around the world.
Description
As a member of the Audio HAL (Hardware Abstraction Layer) team, you will be on the front lines of building the systems that define Apple's audio experience. You will solve complex engineering challenges, develop new features and capabilities, and maintain and evolve the developer-facing APIs used by both application and driver developers across the ecosystem.
We are looking for a self-starter who communicates with clarity and precision, pays close attention to detail, and approaches hard problems with creativity and rigor. You will thrive in a fast-paced, high-impact environment where your work ships to customers globally. Above all, you are someone who genuinely cares about delivering an exceptional audio experience, for both Apple customers and the broader developer community.
Minimum Qualifications
Strong C++ programming skills; familiarity with Swift.
Solid understanding of multi-threaded programming and operating systems concepts.
Experience with digital audio systems.
Proven debugging skills across complex software stacks.
Preferred Qualifications
BS or MS in Computer Science, Electrical Engineering, or equivalent experience.
5+ years of experience with real-time audio software.
Familiarity with real-time constraints and low-latency systems.
The Audio and Media Technologies (AMT) team sits at the heart of audio, video, and graphics support across Apple's most innovative products, including HomePod, AirPods, iPhone, iPad, Apple Watch, and Apple TV.
Our Audio team provides the foundational audio infrastructure that powers technologies such as FaceTime, Camera, AirPlay, Siri, Pro Audio, Streaming, and Music playback. The work you do here will be heard by hundreds of millions of people around the world.
Description
As a member of the Audio HAL (Hardware Abstraction Layer) team, you will be on the front lines of building the systems that define Apple's audio experience. You will solve complex engineering challenges, develop new features and capabilities, and maintain and evolve the developer-facing APIs used by both application and driver developers across the ecosystem.
We are looking for a self-starter who communicates with clarity and precision, pays close attention to detail, and approaches hard problems with creativity and rigor. You will thrive in a fast-paced, high-impact environment where your work ships to customers globally. Above all, you are someone who genuinely cares about delivering an exceptional audio experience, for both Apple customers and the broader developer community.
Minimum Qualifications
Strong C++ programming skills; familiarity with Swift.
Solid understanding of multi-threaded programming and operating systems concepts.
Experience with digital audio systems.
Proven debugging skills across complex software stacks.
Preferred Qualifications
BS or MS in Computer Science, Electrical Engineering, or equivalent experience.
5+ years of experience with real-time audio software.
Familiarity with real-time constraints and low-latency systems.
Skills
Swift
C++
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