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Software Performance Engineer for Memory, CoreOS

Apple, Inc.Cupertino, CA🇺🇸United StatesPosted 12 Aug 2026

Quick Overview

Work Type
Hybrid
Level
Mid Senior

Job Description

The OS Performance team is responsible for making your iPhone, iPad, Mac and Apple Watch run smoothly and speedily release after release. Come join us if you're interested in making Apple's products run as quickly and smoothly as possible while learning about a large variety of software components.

Description

Make a difference to iOS, macOS and watchOS by collaborating with software teams all over Apple. This position will require engaging with other engineering teams to gain a deep understanding of problem domains when developing features and helping them solve those problems with performance in mind. We evangelize best practices, help teams measure and understand their performance as well as optimize their existing software. To do that, as well as to help build the tools needed for analysis, a moderate amount of coding experience is required.

Minimum Qualifications

At least one object oriented language and at least one scripting language such as Python or Ruby

Enjoys debugging or analysis work

Experience writing native apps for (or debugging) iOS, macOS or watchOS preferred

BS/MS in CS/CE or equivalent

Preferred Qualifications

Experience with Xcode Instruments suite

Skills for understanding large system architectures

Interested in several areas of software (operating systems, graphics, UI Applications, ML, compilers, etc)

Excellent spoken and written communication skills

Enjoys working in a team environment

Competent and has delivered software written in Swift/SwiftUI/Objective-C

Skills

Objective-C
Ruby
Swift
SwiftUI
Python
Xcode
iOS

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